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Reposing diorama figures

RELATED TOPICS: DIORAMA
This month's tip started out innocently, with a brief note from Tim Ettenheim in New York City. Tim's been working on a garage diorama - complete with figures - and he asked about the best way to reposition scale fingers to make them appear to be holding a can or tool. One of our pet dioramic peeves here at the Workshop is fingers that don't clutch an item glued into a scale hand, so we jumped on the case.

We soon realized that more and more modelers are building dioramas that include figures, and the principle behind repositioning fingers is actually the same as reposing entire figures. Using the brainpower that Andy accused us of having in the first question, our Tip of the Month provides a brief anatomical exercise in reposing figures.

There are many commercial figures on the market, including some beauties provided by the resin aftermarket. However, if a figure doesn't quite fit your requirements, re-posing that figure is no more difficult than performing bodywork on your favorite custom.

The key is to open or close joints in an anatomically correct fashion, so the figure doesn't take on a disjointed (no pun intended) appearance. This includes all the major pivot points (neck, shoulders, elbows, etc.), and the key is simply to move the various body parts as they move in nature.

To do that, watch yourself in a mirror, enlist a real good friend (who understands model builders) to strike various poses in front of you, and follow some of the simple rules provided here.


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